Our founding members, Chris Trout, Brandon Cahoe, and myself had all recently left art school and realized that the creative positions we were seeking in Seattle were not only difficult to find, they rarely offered the stability and freedom we wanted in a career. Level52 Studios began as a crazy idea amongst my group of friends back in 2014. How did you get started in the business of creating high end collectibles? We took a moment to talk with Level52 Studios co-founder Hanna Myers about their process and enduring love for Telltale’s The Walking Dead: That realistic babypod prop that got Kojima detained at customs? That may technically be their fault. You may have seen their recent work for Hideo Kojima’s DEATH STRANDING, creating components for a life-size statue of Norman Reedus’ character in the game alongside Vincent Van Dyke Effects. Here you can find some images of their past pieces. They’ve created several collectibles for PlayStation exclusive titles like GOD OF WAR, UNCHARTED, and DAYS GONE, as well as some very cool DESTINY statues and collectibles. (They also make some pretty amazing props!) You may already be familiar with them: Level52 is a Seattle-based studio, creating high-end collectibles and toys from video games and beyond. Today we’re thrilled to announce that we’re working with Level52 Studios to bring that new statue to you. Specifically, we mentioned that everyone who bought the Guardian Pack or Signature Pack will also be receiving an additional Telltale’s The Walking Dead statue for free later this year. Last December we sent out a comprehensive update on the shipping status of Telltale’s The Walking Dead: The Definitive Series.
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